Haystack/state game lands off 309
More Haystack Adv 3 course, 4.3 km (thanks, Sandy! and Greg for the map)
Once I figured out how to get to start (I think there's an extra, unmapped trail just off the parking area), finding the triangle was straightforward.
Really enjoyed the course, which took me to a few familiar control locations but mostly different areas from the Adv 1 course I did here earlier this summer. The vegetation was also nicer than some of the other Pocono maps. It wasn't as warm as it could have been but it was still humid and annoyingly drippy (sweat) and webby (spiders).
Good routes and navigation to the first 4 (and I remembered the mapped "hill" just north of 3 was more of a rise with a large boulder on it, so piece of cake finding it).
Took off towards 5 figuring I could navigate by contours but hadn't chosen to count paces and mis-matched features I was seeing to features on the map. I did a loop-de-loop too soon, and then asked for a couple hints (direction and distance; not 51 hints that the program says!)...I was 300+m away, so obviously hadn't gone nearly far enough. Then I pace counted and once I got close could read the terrain better.
5-6 I noticed a mapped ruin on the line and made sure to check it out. It was the one I'd mentioned to Greg...very distinctive, right next to a large boulder.
:-)
Fine to 6-7-8 (re-tied one shoe at 6, the other at 7; blueberry and greenbriar are about the only vegetation that untie my knots), but mis-read terrain at trail crossing to 9 and ended up a bit north before correcting (coincidentally, where I left the trail from 3-4j.
Then, from 12-13, I ran into another freakin' spiderweb and tried to get a photo on my phone of the distinctive spider but it didn't want to focus on the spider. The tiny loop on the powerline was to remove a walking stick insect that was climbing up my arm and put it on some vegetation.